Sheikah

Physical Description
Sheikah are a humanoid race descended from the Akkalans, and share ethnic relation to the Hylians, Ordonians, Gerudo, Calatians, Labrynnians, Horonians, and Arcadians, as well as the ancient Wind Tribe, Cobble, and Lokomo, all being members of the same race descended from the mythical Firstborn. Additionally, the Twili share heritage with this race.

The Sheikah are a tribe of long lived warriors who have devoted their lives to the Royal Family of Hyrule. They are most well known for their abilities to meld into the shadows and use magic, which makes them similar to Hylians in many aspects. Sheikah were originally servants of the goddess Hylia and continue to serve her under the guise of the Royal Family. In this way, Sheikah have helped maintain legends and prophecies around Hyrule.

As the traits traditionally associated with Akkalan blood, crimson eyes and an innate magical power known as the Blood of the Gods, began to diminish, the Sheikah began to become obsessed with preserving them, abducting and indoctrinating children who displayed Akkalan featured and beginning to inbreed with one another. Sheikah were killed to near extinction during the Hyrule Civil war and are therefore a very difficult race to find in great numbers, though in the time of the Great Calamity the Sheikah have begun to thrive once again.

Although Sheikah are inherently similar to Hylians, the one factor that sets them apart is their piercing red eyes. This has been incorporated into much of their culture and their symbol, a crying red eye with three triangles above it, play off of this trait. In all other features they are similar to Hylians. They stand in the range of normal human growth. Sheikah are Humanoids with the Elf subtype.

Sheikah Racial Traits

 * +2 to Two Ability Scores:  Due to their diverse nature, Sheikah may apply +2 to any two ability scores they wish.
 * Medium:  Sheikah suffer no penalties or bonuses due to their size.
 * Normal Speed:  Sheikah have a base speed of 30 feet.
 * Darkvision:  Sheikah can see in the dark up to 60 feet.
 * Shadow Blending:  Attacks made against Sheikah while they are within areas of dim light have a 50% miss chance instead of 20% chance.
 * Integrated:  Sheikah have a +1 racial bonus to Bluff, Diplomacy, and Knowledge(Local) checks.
 * Silent Hunter:  Sheikah reduce the penalty for using Stealth while moving by 5 and can make Stealth checks while running at a –20 penalty.
 * Lightbringer:  Sheikah are immune to light-based blindness and dazzle effects, and are treated as a level higher when determining the effects of any light-based spells or effects they cast. If a Sheikah has an Intelligence of 10 or higher, they gain the following spell-like ability: At Will—  light
 * Languages:  Sheikah begin play knowing Common and Hylian. Sheikah with a high Intelligence score may learn any language (except secret languages like Druidic).